Jobs: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 28: Line 28:
|Repeatedly remind everyone to turn up their jumpsuit sensors using increasingly dangerous threats. Keep tabs on the the more hazardous divisions under your control. Go against god's will as you let the dead arise. Teach your Medical Doctors how to conduct [[surgery]] properly and without error. Get killed by an antagonist and never get recovered because you didn't turn your own suit sensors on you hypocrite.  
|Repeatedly remind everyone to turn up their jumpsuit sensors using increasingly dangerous threats. Keep tabs on the the more hazardous divisions under your control. Go against god's will as you let the dead arise. Teach your Medical Doctors how to conduct [[surgery]] properly and without error. Get killed by an antagonist and never get recovered because you didn't turn your own suit sensors on you hypocrite.  
!<span style="display: none;">c</span>Hard to Very Hard
!<span style="display: none;">c</span>Hard to Very Hard
|-
![[Logistics Officer]]
| Order crates and make sure your technicians do their jobs. Manage supply and demand. Find the most efficient way to make sure the station is stocked full of cash, items and more cash. Gamble it all then either lose, making cargo broke or win, and give cargo techs an infinite supply of money to buy guns with. Find out you need more than just guns after you declare independence as "Cargonia" then two minutes later easily get stun-locked and curbstomped.
!<span style="display: none;">c</span>Medium
|}
|}
==Security==
==Security==
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
Line 52: Line 55:
!<span style="display: none;">c</span>Hard
!<span style="display: none;">c</span>Hard
|-
|-
|}
==Engineering==
==Engineering==
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
Line 88: Line 92:
|-
|-
![[Medical Doctor]]
![[Medical Doctor]]
|Save lives. Mitigate disease outbreaks. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and remove inflamed appendixes. Follow the orders of the Chief Medical Officer.
|Save lives. Mitigate injuries. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and replace missing organs & limbs. Follow the orders of the Chief Medical Officer. Find out the reason the patient was taking so much poison damage was because he was becoming a zombie, then become one yourself.
!<span style="display: none;">d</span>Medium
!<span style="display: none;">d</span>Medium
|-
|-
![[Chemist]]
![[Chemist]]
|Work alongside the Doctors to create a massive stockpile of healing medicine. Create potent and questionable chemicals. Give drugs to the psychiatrist that he will "prescribe" to himself.
|Work alongside the Doctors to create a massive stockpile of healing medicine. Create potent and questionable chemicals. Give drugs to the psychiatrist that he will "prescribe" to himself. Accidentally make a potassium explosion while trying to "speedrun" advanced meds and get gibbed.
!<span style="display: none;">d</span>Easy
!<span style="display: none;">d</span>Easy
|-
|-
![[Paramedic]]
![[Paramedic]]
|Monitor the [[Suit sensors|crew's vital status]] via the computer in your office. Remind the crew to turn their [[Suit sensors|jumpsuit sensors]] to full so that you can find them. Respond to calls for help or reports of emergency situations. Load patients onto rolling beds and wheel them back to Medbay for Medical Doctors to assist them.
|Monitor the crew's vitals via the computer in your office or the front desk. Remind the crew to turn their suit sensors on so that you can find them. Respond to calls for help or reports of emergency situations. Load patients onto rolling beds and wheel them back to Medbay for Medical Doctors to assist them. Get murdered in maints because the antag who just killed your patient was also there.
!<span style="display: none;">c</span>Easy
!<span style="display: none;">c</span>Easy
|-
|-
![[Psychiatrist]]
![[Psychiatrist]]
| Provide mental counselling to your fellow crewmates in need. Sit down and talk about problems, life, hopes, dreams, <s>nightmares</s>. Offer them a nice glass of water from your water cooler. Also drink some water. Die from poisoned water.
| Provide mental counselling to your fellow crewmates in need. Sit down and talk about problems, life, hopes, dreams, <s>nightmares</s>. Never get played. Never get taken seriously. Never get any actual respect or access to anything. Get multiple controlled substances from the chemist and <s>take them yourself</s> prescribe them to your patients. Offer them a nice glass of water from your water cooler. Also drink some water. Die from poisoned water.
!<span style="display: none;">c</span>Very Easy
!<span style="display: none;">c</span>Very Easy to Medium (RP Dependant)
|}
===Supply===
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
! scope="col" style="background-color:#CBA12E;" width="200" |Job
! scope="col" class="unsortable" style="background-color:#CBA12E;" | Role
! scope="col" style="background-color:#CBA12E;" width="100" |Difficulty
|-
![[Cargo Technician]]
|Push or pull crates. Drop supplies off in departments that ordered them. Learn shuttle techniques to increase job efficiency. Help your Quartermaster source materials for bounties to bring in the big bucks. Be a well known and well liked face in all departments. Immediately lose all respect for life the second you get your hands on a weapon. Be one of the only crewmembers to survive until evac because you flew the cargo shuttle away from the danger like a sissy, then get eviscerated on the way to High-Command anyways.
!<span style="display: none;">d</span>Easy
|-
![[Salvage Specialist]]
|Mine asteroids, mine ruins, and attempt to mine monsters. Be wary of the usually quite hostile fauna that inhabit the places you salvage. Visit an expedition planet. Avoid falling into a chasm. Shoot a bunch of xenos, spiders, slimes, bugs, carps, dragons, snakes, bears, kangaroos, and pretty much everything else. Get knocked down on a ruin then lost forever as it floats back into space and disappears.
!<span style="display: none;">b</span>Medium
|}
===Service===
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
! scope="col" style="background-color:#DDA0DD;" width="200" |Job
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role
! scope="col" style="background-color:#DDA0DD;" width="100" |Difficulty
|-
![[Janitor]]
|Mop blood off the floor. Mop vomit off the floor. Mop the unidentified substances off the floor. Keep the station clean and tidy to promote happier, more effective work. Keep your mouth shut about everything you see, hear, and clean. Get spared by the station's evils for keeping quiet. Be the only one to consistently survive the entire shift.
!<span style="display: none;">d</span>Easy
|-
![[Bartender]]
|Mix cocktails, dodge glasses being thrown at you, mix hard drinks. Chat up any and all people in your bar. Learn about their lives, their pitfalls, their shortcomings, then slide them a drink with a knowing smile and blast troublemakers with a knowing malice. Shoot yourself after seeing the condition the bar was left in after you walked away for 2 minutes.
!<span style="display: none;">d</span>Easy
|-
![[Cook]]
|Cook delicious meals from both premium supply ingredients and questionably sourced spare parts. Collaborate with Botany to assure you only have the freshest, most high quality plants. Experiment with the culinary arts and create new and exciting combinations of flavors and textures. End up trying your own food, then vomit your internal organs until you collapse.
!<span style="display: none;">d</span>Easy
|-
![[Botanist]]
|Grow tomatoes filled with everything from miracle medicine to incredibly caustic acid and LSD. Work with the chef to create a steady supply of culinary treats for the crew. Grow any and all kinds of plants as are demanded, and maximize their statistics as you see fit. Realize those fanged tomatoes you wanted for defense actually do NOT recognize you as their lord & savior, and get DNR'd.
!<span style="display: none;">c</span>Medium
|}
===Civilian===
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;"
! scope="col" style="background-color:#9ACD32;" width="200" |Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" style="background-color:#9ACD32;" width="100" |Difficulty
|-
![[Passenger]]
|<s>Wander the halls of the station aimlessly. Seek a purpose and give assistance where you can to the respectably employed others around you. Attach yourself to a department and carry out their grunt work.</s> Become a drug lord, hoard materials, and become a parasite to the station while providing nothing yourself. Or do a gimmick/Do something that has slight benefit to others. /suicide in perma because you failed stealing the captain's ID.
!<span style="display: none;">f</span>None
|-
![[File:Clown.png|64px|link=Clown]]<br>[[Clown]]
| Keep crew morale high with jokes and silly antics. Try to avoid aggravating or pranking the wrong people. Wear your mask and shoes at all times, as the Honkmother demands. Get thrown out the airlock after you stole everybody's shoes for the 6th time this shift.
!<span style="display: none;">e</span>HONK!
|-
![[Mime]]
| Put on elaborate, and potentially unnerving, silent displays of talent. Wordlessly communicate your intents to others, to their amusement. Be either the most powerful & robust person on the station, or just a less annoying clown. Manage to kill a ninja, space dragon AND lone operative then still go down to bloodloss.
!<span style="display: none;">e</span>...
|-
![[Chaplain]]
| Proselytize your chosen God. Worship them and pray to them, and carry out their will. Attempt to spread the word of your God as best you can in a station full of heathens. Get smited for blasphemy.
!<span style="display: none;">d</span>Easy
|-
![[Librarian]]
|Curate the Library's vast collection of "knowledge". Attempt to hold poetry readings. Host D&D games. Make sure books are properly checked out and returned within their timeframes. Trespass into uncharted territory and bring back exotic artifacts for your display.
!<span style="display: none;">d</span>Easy
|-
![[Lawyer]]
|Tell security to notify you when a new prisoner arrives. Don't get notified. Find loopholes in SOP. Help the crew with their internal disputes. Litigate for every falsely accused inmate that Security drags in by abusing the wording in Space Law. End up not hearing about how the hallways are superheated because you were busy writing a 41 paragraph properly formatted contract that you didn't save externally, then get ashed.
!<span style="display: none;">d</span>Easy
|}
|}