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!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|- | |- | ||
![[ | ![[Corpsman]] | ||
| | |Act as security's personal doctor. Keep the criminals in orange and the criminals in red alive and healthy. Monitor the health status of security officers that forgot to turn on their suit sensors. Try to evacuate their bodies when they get themselves killed. Lament over the fact that every perma prisoner committed suicide, then follow suit with your scalpel. | ||
!<span style="display: none;">c</span>Hard | !<span style="display: none;">c</span>Hard | ||
|- | |- | ||
==Engineering== | |||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | |||
! scope="col" style="background-color:orange;" width="200" |Job | |||
! scope="col" class="unsortable" style="background-color:orange;" |Role | |||
! scope="col" style="background-color:orange;" width="100" |Difficulty | |||
|- | |||
![[Station Engineer]] | |||
|Ensure the station's engine is running. Ensure the station is not bleeding air at an exponential rate. Follow the directives of the Chief Engineer. Improve parts of the station for everyone to enjoy or create new ones entirely. Forget to turn on your internals and asphyxiate to death. | |||
!<span style="display: none;">c</span>Medium | |||
|- | |||
![[Atmospheric Technician]] | |||
|Ensure everyone can breathe. Combat gas leaks or hull breaches where they occur. Stabilize the station atmosphere then form a makeshift fire brigade. Accidentally cause a plasma fire then die to it. | |||
!Very Hard | |||
|} | |||
==Science== | |||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | |||
! scope="col" style="background-color:#DDA0DD;" width="200" |Job | |||
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role | |||
! scope="col" style="background-color:#DDA0DD;" width="100" |Difficulty | |||
|- | |||
![[Acolyte]] | |||
|Work on projects from making dangerous anomalies to touching weird sculptures and deconstructing objects for research purposes. Make sure the glimmer doesn't kill the station. Progress the station tech trees in a manner that benefits all departments. Prioritize meaningful or important tech nodes first. Follow the directives of your Mystagouge. Get hooked on psychedelics and become an affront to god. Worship the oracle statue until it gives you more drugs. Die from a wisp. | |||
!<span style="display: none;">c</span>Medium | |||
|- | |||
![[Golemancer]] | |||
|Build some nifty robots, cyborgs, and big stompy mechs. Be aware that your creations are ultimately bound by the AI lawsets. Take people missing limbs and improve them through the powers of technology. Cry at the fact the renamed the department and nobody knows your actual job now. Get screwdriver shanked to death by the subverted cyborg you just made 5 minutes ago. | |||
!<span style="display: none;">d</span>Easy | |||
|} | |||
==Medical== | |||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | |||
! scope="col" style="background-color:lightblue;" width="200" |Job | |||
! scope="col" class="unsortable" style="background-color:lightblue;" |Role | |||
! scope="col" style="background-color:lightblue;" width="100" |Difficulty | |||
|- | |||
![[Medical Doctor]] | |||
|Save lives. Mitigate disease outbreaks. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and remove inflamed appendixes. Follow the orders of the Chief Medical Officer. | |||
!<span style="display: none;">d</span>Medium | |||
|- | |||
![[Chemist]] | |||
|Work alongside the Doctors to create a massive stockpile of healing medicine. Create potent and questionable chemicals. Give drugs to the psychiatrist that he will "prescribe" to himself. | |||
!<span style="display: none;">d</span>Easy | |||
|- | |||
![[Paramedic]] | |||
|Monitor the [[Suit sensors|crew's vital status]] via the computer in your office. Remind the crew to turn their [[Suit sensors|jumpsuit sensors]] to full so that you can find them. Respond to calls for help or reports of emergency situations. Load patients onto rolling beds and wheel them back to Medbay for Medical Doctors to assist them. | |||
!<span style="display: none;">c</span>Easy | |||
|- | |||
![[Psychiatrist]] | |||
| Provide mental counselling to your fellow crewmates in need. Sit down and talk about problems, life, hopes, dreams, <s>nightmares</s>. Offer them a nice glass of water from your water cooler. Also drink some water. Die from poisoned water. | |||
!<span style="display: none;">c</span>Very Easy | |||
|} |
Revision as of 15:51, March 11, 2025
Command
Job | Role | Difficulty |
---|---|---|
Captain | Be responsible for the well-being of the entire station. Manage your Heads of Staff, and see to it that everything is functioning within parameters. Manage directives from |
Very Hard |
Head of Personnel | Handle departmental issues and disputes. Manage the Service departments of the station. Assign or reassign jobs as requested within reason. Give out access within reason. Utilize bureaucratic procedures to slow processes. Protect your corgi, Ian, as if he were your child. Advise the Captain where necessary, and step in as acting Captain should likely something happen to them. Die just like the captain, but because of bad luck instead of incompetency. | Medium |
![]() Head of Security |
Identify threats to the station and its people. Command your officers and turn them into a robust crime-stopping force. Have your Detective solve crimes. Be sure that your Warden is following proper brigging procedures. Discipline your force when their actions turn lawless. Develop strategies to fight back against whatever happens in a round. Run in guns blazing as a hero, and either win or give a likely traitor the entire armory's worth of equipment you took for yourself. | Very Hard |
Chief Engineer | Manage the station's engineering department, the power grid, the atmospherics, the multiple various anomalous power generators and the communication servers. See to it that the station's engine is running efficiently and that any damage to the station is repaired in short order. Ash yourself in the supermatter as you realize there's a meteor storm and you're the only compitent engineer. | Hard |
"Oversee" the "Epistemics" "department" and their "variety" of "fields". Monitor the station's AI for signs of tampering. Breathe down your subordinate's neck as you make sure they are working hard. Use your unlimited production possibilities to construct whatever your heart desires. Worship a statue. Scream at the psionics for raising glimmer. Make a cyborg that becomes secondhand responsible for the end of the station. Get killed by the HoS because your IFrit looked like a holoparasite. | Medium | |
Chief Medical Officer | Repeatedly remind everyone to turn up their jumpsuit sensors using increasingly dangerous threats. Keep tabs on the the more hazardous divisions under your control. Go against god's will as you let the dead arise. Teach your Medical Doctors how to conduct surgery properly and without error. Get killed by an antagonist and never get recovered because you didn't turn your own suit sensors on you hypocrite. | Hard to Very Hard |
Security
Engineering
Job | Role | Difficulty |
---|---|---|
Warden | Stay in the brig. Watch security cameras. Stay in the brig. Keep an eye on the armory to prevent thefts. Stay in the brig. Set a countdown timer for any arrested scum. Keep order in the Brig. Stay in the brig. Assist the Head of Security where possible. Oh, and also try to Stay in the brig. | Medium |
![]() Security Officer |
Keep the peace on the Station. Follow the orders of your superiors, and execute their will with unflinching resolve. Subdue hostile threats to the station. To the best of your ability, follow and apply Space Law. Think with your gun when the law can't think for you. Get every piece of equipment you own stolen from you by a very skilled mime. Die the death of a background character at the hands of Terragov Mercenaries. | Hard |
![]() Detective |
Open investigations into crimes. Prove innocence or guilt for involved parties. Use your revolver in "self-defense" when that assistant begins "reaching". Crack the cases of dangerous criminals through observation and deductive reasoning. Accidentally walk into the blood cult's hideout and die immediately. | Medium |
Corpsman | Act as security's personal doctor. Keep the criminals in orange and the criminals in red alive and healthy. Monitor the health status of security officers that forgot to turn on their suit sensors. Try to evacuate their bodies when they get themselves killed. Lament over the fact that every perma prisoner committed suicide, then follow suit with your scalpel. | Hard |
Job | Role | Difficulty |
---|---|---|
Station Engineer | Ensure the station's engine is running. Ensure the station is not bleeding air at an exponential rate. Follow the directives of the Chief Engineer. Improve parts of the station for everyone to enjoy or create new ones entirely. Forget to turn on your internals and asphyxiate to death. | Medium |
Atmospheric Technician | Ensure everyone can breathe. Combat gas leaks or hull breaches where they occur. Stabilize the station atmosphere then form a makeshift fire brigade. Accidentally cause a plasma fire then die to it. | Very Hard |
Science
Job | Role | Difficulty |
---|---|---|
Acolyte | Work on projects from making dangerous anomalies to touching weird sculptures and deconstructing objects for research purposes. Make sure the glimmer doesn't kill the station. Progress the station tech trees in a manner that benefits all departments. Prioritize meaningful or important tech nodes first. Follow the directives of your Mystagouge. Get hooked on psychedelics and become an affront to god. Worship the oracle statue until it gives you more drugs. Die from a wisp. | Medium |
Golemancer | Build some nifty robots, cyborgs, and big stompy mechs. Be aware that your creations are ultimately bound by the AI lawsets. Take people missing limbs and improve them through the powers of technology. Cry at the fact the renamed the department and nobody knows your actual job now. Get screwdriver shanked to death by the subverted cyborg you just made 5 minutes ago. | Easy |
Medical
Job | Role | Difficulty |
---|---|---|
Medical Doctor | Save lives. Mitigate disease outbreaks. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and remove inflamed appendixes. Follow the orders of the Chief Medical Officer. | Medium |
Chemist | Work alongside the Doctors to create a massive stockpile of healing medicine. Create potent and questionable chemicals. Give drugs to the psychiatrist that he will "prescribe" to himself. | Easy |
Paramedic | Monitor the crew's vital status via the computer in your office. Remind the crew to turn their jumpsuit sensors to full so that you can find them. Respond to calls for help or reports of emergency situations. Load patients onto rolling beds and wheel them back to Medbay for Medical Doctors to assist them. | Easy |
Psychiatrist | Provide mental counselling to your fellow crewmates in need. Sit down and talk about problems, life, hopes, dreams, |
Very Easy |