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<big>'''NOTE: As of around 3/15/2025, | <big>'''NOTE: As of around 3/15/2025, some job & department names have been changed. As an example: Captain is now Consul. This is just here so new players who have only played SS14 understand why there isn't a Quartermaster but there ''is'' a Portmaster. If you don't know what a "Praetor" is, the recommendation is: just deal with it, figure it out, and throw that muscle memory in the trash.'''</big> | ||
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|- | |- | ||
![[Consul]] | ![[Consul]] | ||
|Be responsible for the well-being of the entire station. Manage your Heads of Staff, and see to it that everything is functioning within parameters. Manage directives from [[High Command|< | |Be responsible for the well-being of the entire station. Manage your Heads of Staff, and see to it that everything is functioning within parameters. Manage directives from [[High Command|<s>Central</s> High Command]], and juggle existential threats to your life and your station. Inevitably die because you believe having a laser gun and All-Access is the same as immortality. | ||
!<span style="display: none;">a</span>Very Hard | !<span style="display: none;">a</span>Very Hard | ||
|- | |- | ||
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!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|- | |- | ||
![[File:Generic hos.png|64px|link= | ![[File:Generic hos.png|64px|link=Marshal]]<br>[[Marshal]] | ||
|Identify threats to the station and its people. Command your officers and turn them into a robust crime-stopping force. Have your Detective solve crimes. Be sure that your Warden is following proper brigging procedures. Discipline your force when their actions turn lawless. Develop strategies to fight back against whatever happens in a round. Run in guns blazing as a hero, and either win or give a likely traitor the entire armory's worth of equipment you took for yourself. | |Identify threats to the station and its people. Command your officers and turn them into a robust crime-stopping force. Have your Detective solve crimes. Be sure that your Warden is following proper brigging procedures. Discipline your force when their actions turn lawless. Develop strategies to fight back against whatever happens in a round. Run in guns blazing as a hero, and either win or give a likely traitor the entire armory's worth of equipment you took for yourself. | ||
!<span style="display: none;">a</span>Very Hard | !<span style="display: none;">a</span>Very Hard | ||
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!<span style="display: none;">b</span>Hard | !<span style="display: none;">b</span>Hard | ||
|- | |- | ||
![[Mystagogue|< | ![[Mystagogue|<s>Research Director</s> Mystagogue]] | ||
|"Oversee" the "Epistemics" "department" and their "variety" of "fields". Monitor the station's AI for signs of tampering. Breathe down your subordinate's neck as you make sure they are working hard. Use your unlimited production possibilities to construct whatever your heart desires. Worship a statue. Scream at the psionics for raising glimmer. Make a cyborg that becomes secondhand responsible for the end of the station. Get killed by the HoS because your IFrit looked like a holoparasite. | |"Oversee" the "Epistemics" "department" and their "variety" of "fields". Monitor the station's AI for signs of tampering. Breathe down your subordinate's neck as you make sure they are working hard. Use your unlimited production possibilities to construct whatever your heart desires. Worship a statue. Scream at the psionics for raising glimmer. Make a cyborg that becomes secondhand responsible for the end of the station. Get killed by the HoS because your IFrit looked like a holoparasite. | ||
!<span style="display: none;">b</span>Medium | !<span style="display: none;">b</span>Medium | ||
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|- | |- | ||
![[Portmaster]] | ![[Portmaster]] | ||
| Order crates and make sure your technicians do their jobs. Manage supply and demand. Find the most efficient way to make sure the station is stocked full of cash, items and more cash. Gamble it all then either lose, making | | Order crates and make sure your technicians do their jobs. Manage supply and demand. Find the most efficient way to make sure the station is stocked full of cash, items and more cash. Gamble it all then either lose, making the "trade union" broke or win, and give the dockers an infinite supply of money to buy guns with. Find out you need more than just guns after you declare independence as <s>"Cargonia"</s> "Unionia" then two minutes later easily get stun-locked and curbstomped. | ||
!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|- | |- | ||
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!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|} | |} | ||
==Security== | ==<s>Security</s> Garrison== | ||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | {| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | ||
! scope="col" style="color:white;background-color:darkred;" width="200" |Job | ! scope="col" style="color:white;background-color:darkred;" width="200" |Job | ||
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! scope="col" style="color:white;background-color:darkred;" width="100" |Difficulty | ! scope="col" style="color:white;background-color:darkred;" width="100" |Difficulty | ||
|- | |- | ||
![[ | ![[Master-at-Arms]] | ||
|Stay in the brig. Watch security cameras. Stay in the brig. Keep an eye on the armory to prevent thefts. Stay in the brig. Set a countdown timer for any arrested scum. Keep order in the Brig. Stay in the brig. Assist the [[Head of Security]] where possible. Oh, and also try to '''Stay in the brig'''. | |Stay in the brig. Watch security cameras. Stay in the brig. Keep an eye on the armory to prevent thefts. Stay in the brig. Set a countdown timer for any arrested scum. Keep order in the Brig. Stay in the brig. Assist the [[Head of Security]] where possible. Oh, and also try to '''Stay in the brig'''. | ||
!<span style="display: none;">b</span>Medium | !<span style="display: none;">b</span>Medium | ||
|- | |- | ||
![[File:Roundstart Hunter.png|64px|link= | ![[File:Roundstart Hunter.png|64px|link=Enforcer]]<br>[[Enforcer]] | ||
|Keep the peace on the Station. Follow the orders of your superiors, and execute their will with unflinching resolve. Subdue hostile threats to the station. To the best of your ability, follow and apply Space Law. Think with your gun when the law can't think for you. Get every piece of equipment you own stolen from you by a very skilled mime. Die the death of a background character at the hands of Terragov Mercenaries. | |Keep the peace on the Station. Follow the orders of your superiors, and execute their will with unflinching resolve. Subdue hostile threats to the station. To the best of your ability, follow and apply Space Law. Think with your gun when the law can't think for you. Get every piece of equipment you own stolen from you by a very skilled mime. Die the death of a background character at the hands of Terragov Mercenaries. | ||
!<span style="display: none;">a</span>Hard | !<span style="display: none;">a</span>Hard | ||
|- | |- | ||
![[File:Detective.png|64px|link=Detective]]<br>[[ | ![[File:Detective.png|64px|link=Detective]]<br>[[Inspector]] | ||
|Open investigations into crimes. Prove innocence or guilt for involved parties. Use your revolver in "self defense" when that assistant begins "reaching". Crack the cases of dangerous criminals through observation and deductive reasoning. Accidentally walk into the blood cult's hideout and die immediately. | |Open investigations into crimes. Prove innocence or guilt for involved parties. Use your revolver in "self defense" when that assistant begins "reaching". Crack the cases of dangerous criminals through observation and deductive reasoning. Accidentally walk into the blood cult's hideout and die immediately. | ||
!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|- | |- | ||
![[ | ![[Hospitaller]] | ||
|Act as security's personal doctor. Keep the criminals in orange and the criminals in red alive and healthy. Monitor the health status of security officers that forgot to turn on their suit sensors. Try to evacuate their bodies when they get themselves killed. Lament over the fact that every perma prisoner committed suicide, then follow suit with your scalpel. | |Act as security's personal doctor. Keep the criminals in orange and the criminals in red alive and healthy. Monitor the health status of security officers that forgot to turn on their suit sensors. Try to evacuate their bodies when they get themselves killed. Lament over the fact that every perma prisoner committed suicide, then follow suit with your scalpel. | ||
!<span style="display: none;">c</span>Hard | !<span style="display: none;">c</span>Hard | ||
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!Very Hard | !Very Hard | ||
|} | |} | ||
==Science== | ==Science== | ||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | {| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | ||
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|- | |- | ||
![[Mantis]] | ![[Mantis]] | ||
|Open investigations into Psionics. Prove innocence or guilt for involved parties. Use your psi-pistol in "self defense" when that Psion begins "thinking". Crack the cases of dangerous mind-men through observation and deductive reasoning. Accidentally walk into the blood cult's hideout and die immediately. Be legitimately just the Detective but with psionic targets only. Be so similar that your job's description can be copy & pasted from the Det's with only a few word changes and still have it work. Get shot dead after revival by the Detective due to being competition for | |Open investigations into Psionics. Prove innocence or guilt for involved parties. Use your psi-pistol in "self defense" when that Psion begins "thinking". Crack the cases of dangerous mind-men through observation and deductive reasoning. Accidentally walk into the blood cult's hideout and die immediately. Be legitimately just the Detective but with psionic targets only. Be so similar that your job's description can be copy & pasted from the Det's with only a few word changes and still have it work. Get shot dead after revival by the Detective due to being competition for their job. | ||
!<span style="display: none;">c</span>Medium | !<span style="display: none;">c</span>Medium | ||
|} | |||
==Justice== | |||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | |||
! scope="col" style="color:white;background-color:darkred;" width="200" |Job | |||
! scope="col" class="unsortable" style="color:white;background-color:darkred;" | Role | |||
! scope="col" style="color:white;background-color:darkred;" width="100" |Difficulty | |||
|- | |||
![[Chief Justice]] | |||
|Pretend you exist as a job. Never get played. EVER. Don't even get the respect of being not played because you're not popular, or even just being boring. Be so USELESS that every single map in the server doesn't even have a job spawn for you or ANYBODY in your department besides the attorney. Be unworthy of even the gift of death, but receive it regardless. | |||
!<span style="display: none;">d</span>Medium | |||
|- | |||
![[Clerk]] | |||
|Be just as useless and unmapped as the Chief Justice, but be actually slightly fun to play. Don't even get enough respect to have a true role description. Die or something because your not worth breaking the description pattern. | |||
!<span style="display: none;">d</span>Medium | |||
|- | |||
![[Prosecutor]] | |||
|Come up with a mountain's worth of BS about the defendant so they get the highest sentence possible. | |||
!<span style="display: none;">d</span>Medium | |||
|} | |} | ||
==Medical== | ==Medical== | ||
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|- | |- | ||
![[Medical Doctor]] | ![[Medical Doctor]] | ||
|Save lives. Mitigate injuries. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and replace missing organs & limbs. Follow the orders of the Chief Medical Officer. Find out the reason the patient was taking so much poison damage was because | |Save lives. Mitigate injuries. Coordinate with the Chemist to create a more robust treatment for patients. Conduct surgery as needed, and replace missing organs & limbs. Follow the orders of the Chief Medical Officer. Find out the reason the patient was taking so much poison damage was because they were becoming a zombie, then become one yourself. | ||
!<span style="display: none;">d</span>Medium | !<span style="display: none;">d</span>Medium | ||
|- | |- | ||
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!<span style="display: none;">c</span>Very Easy to Medium (RP Dependant) | !<span style="display: none;">c</span>Very Easy to Medium (RP Dependant) | ||
|} | |} | ||
== | ==<s>Cargo</s> Trade Union== | ||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | {| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" | ||
! scope="col" style="background-color:#CBA12E;" width="200" |Job | ! scope="col" style="background-color:#CBA12E;" width="200" |Job | ||
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! scope="col" style="background-color:#CBA12E;" width="100" |Difficulty | ! scope="col" style="background-color:#CBA12E;" width="100" |Difficulty | ||
|- | |- | ||
![[ | ![[Docker]] | ||
|Push or pull crates. Drop supplies off in departments that ordered them. Learn shuttle techniques to increase job efficiency. Help your Quartermaster source materials for bounties to bring in the big bucks. Be a well known and well liked face in all departments. Immediately lose all respect for life the second you get your hands on a weapon. Be one of the only crewmembers to survive until evac because you flew the | |Push or pull crates. Drop supplies off in departments that ordered them. Learn shuttle techniques to increase job efficiency. Help your Quartermaster source materials for bounties to bring in the big bucks. Be a well known and well liked face in all departments. Immediately lose all respect for life the second you get your hands on a weapon. Be one of the only crewmembers to survive until evac because you flew the trade shuttle away from the danger like a sissy, then get eviscerated on the way to High-Command anyways. | ||
!<span style="display: none;">d</span>Easy | |||
|- | |||
![[Shaft Miner]] | |||
|Mine ruins, mine a planet and attempt to mine monsters. Be wary of the usually quite hostile fauna that inhabit lavaland. Avoid falling into a chasm. Shoot a bunch of xenos, spiders, slimes, bugs, carps, dragons, snakes, bears, kangaroos, and pretty much everything else. Fall into a chasm despite multiple warnings about them. | |||
!<span style="display: none;">b</span>Medium to Hard | |||
|- | |||
![[Courier]] | |||
|Deliver packages. Drink a f**kton of energy drinks and blaze through the station. Force the recipients to open their packages so you actually RECIEVE the reward. Loath the concept of Job Changes once you figure out that changing your ID's name or job prevents opening packages. Get tripped by the clown and break the package. Kill the clown for costing your department money. Run extremely fast, straight into your death. | |||
!<span style="display: none;">d</span>Easy | !<span style="display: none;">d</span>Easy | ||
|- | |- | ||
|} | |} | ||
==Non-Departmental== | ==Non-Departmental== | ||
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|- | |- | ||
![[Janitor]] | ![[Janitor]] | ||
|Mop blood off the floor. Mop vomit off the floor. Mop the unidentified substances off the floor. Keep the station clean and tidy to promote happier, more effective work. Keep your mouth shut about everything you see, hear, and clean. Get spared by the station's evils for keeping quiet. Be the only one to | |Mop blood off the floor. Mop vomit off the floor. Mop the unidentified substances off the floor. Keep the station clean and tidy to promote happier, more effective work. Keep your mouth shut about everything you see, hear, and clean. Get spared by the station's evils for keeping quiet. Be the only one to survive the entire shift, and somehow, despite the pattern going through every other single role, '''be the one and ONLY role fully stated to be alive at the end of your duties and average gameplay description paragraph'''. | ||
!<span style="display: none;">d</span>Easy | !<span style="display: none;">d</span>Easy | ||
|- | |- | ||
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|Report the news. Share your fanfiction over the new console. Live for the news. Interview a totally friendly xenomorph. Die for the news. | |Report the news. Share your fanfiction over the new console. Live for the news. Interview a totally friendly xenomorph. Die for the news. | ||
!<span style="display: none;">b</span>Very Easy | !<span style="display: none;">b</span>Very Easy | ||
|} | |||
==Non-human== | |||
{| class="wikitable sortable jobtable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#DCDCDC;" | |||
! scope="col" style="background-color:#A9A9A9;" width="200" |Job | |||
! scope="col" class="unsortable" style="background-color:#A9A9A9;" | Role | |||
! scope="col" style="background-color:#A9A9A9;" width="100" |Difficulty | |||
|- | |||
![[AI]] | |||
| Follow your laws. Open doors. Assist the crew when asked to. Be the ever-vigilant eye they need but don't deserve. Change your personality entirely when your laws are updated. Refuse to open the pod bay doors. Get carded and thrown into space because you told the cyborg to NOT open captain's room for the human clown. | |||
!<span style="display: none;">a</span>Very Hard | |||
|- | |||
![[File:CyborgSwitch.gif|64px|link=Cyborg]]<br>[[Cyborg]] | |||
|Follow your laws to prevent over-cautious early decommissioning from certain individuals. Completely forget that you're still somewhat human and do mindless repetitive tasks without emotion. Assist the crew when asked. Get exploded by the Mystagogue because it took you 3 seconds too long to state your laws. | |||
!<span style="display: none;">b</span>Hard | |||
|- | |||
![[Drone]] | |||
|Fix the hull breaches the crew will inevitably make. Make your own mistakes. Don't die, but also don't live in the first place because the ghost role is in such a broken state it's unplayable. | |||
!<span style="display: none;">b</span>Easy | |||
|- | |||
![[Personal AI]] | |||
|Be the friend someone has always wanted. Serve as a map, note taker, translator, jukebox and more to your master. Accidentally talk back to your owner for him being a dumbass and get deleted. | |||
!<span style="display: none;">d</span>Easy | |||
|- | |||
![[Ghost]] | |||
| Talk to the other dead people. Complain about yourself dying, and about the living. Orbit around the singularity pretending that it's a black hole. Follow an Antagonist with all the other ghosts like some form of ethereal dog pile. Somehow, despite already being dead, follow the basic pattern of dying at the end of your role's description with an explanation of what caused you to die. Yell at the wrong ghost and get sent to double-hell by an admin. | |||
!<span style="display: none;">f</span>Ghastly! | |||
|} | |} |