Editing
Floyd Fighting Style™
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Speech |name=Hunter Bratton |text=All of those unnecessary deaths, the people lost, do you have any empathy?! |image=[[File:Roundstart_Hunter.png|80px|left]] }} {{Speech |name=John Swagson |text=Empathy? I got Gucci, Louis, Prada, but uhhh, no empathy. |image=[[File:Detective.png|80px|left]] }} = Floyd Fighting Style™ = Floyd Fighting Style, or Style-Combat, is a combat system ported from CEV Eris as an alternative to regular armored combat. As a general rule, unarmored clothing[[file:Open_Suit.png]]is stylish while clothing that provides some form of protection or utility[[file:Armor_Vest.png]]is not. == Acquiring Style == All characters start with 0 style points maximum, and 0.5 style points regenerated per second. Wearing certain clothes or clothing sets can grant the wearer a boost to their maximum style, increased style regen, or both. Clothing that grants armor or utility, such as bulletproof vests and tool belts, is ''unstylish,'' and will reduce your maximum style points or regen. {| class="wikitable" style="width:25%;float:right; margin-left: 10px;" border="1" cellspacing="0" cellpadding="2" ! Stylish !! Not Stylish |- | [[File:Detective.png|80px|center|alt=Drips]] || [[File:nukie.png|80px|center|alt=Drowns]] |} == What does style do? == Style points allow you to dodge bullets and explosions, with 1 style point equaling 1 point of damage you can dodge. You can acquire negative style points, up to 3x your maximum. Doing so will put you into "debt", meaning that you can no longer dodge until you gain the points back. Use this to your advantage to dodge heavy-hitting bullets. Certain weapons deal less style damage than others, such as submachine guns and rifles, meaning you can dodge many more bullets with the same amount of style points. == Countering Style == Naturally, shooting at someone enough will deplete all of their style points, allowing you to damage them normally. Stylish clothes have little to no armor, meaning the defender will die much quicker than normal after running out of style. Certain weapons like revolvers do EXTRA style damage. <br> Melee and thrown weapons also completely ignore style. Get up close and personal. Note: <phonos file="Style_Dodge.ogg"> It also has extra stylishness with Cool Pizza Tower Pro Skater SFX, very funky.</phonos>
Summary:
Please note that all contributions to Spacious Station may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Spacious Station:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:Speech
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Dark mode
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information
Get shortened URL