Psionics: Difference between revisions

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First, an individual must be a Latent Psychic. Without the Potential for powers, an individual can never in their life obtain psionic abilities. Each individual has an initial "D100 Roll" to generate a random amount of Potentia, which is added to their baseline. When the individual's Potentia exceeds a threshold given by Gunderaan's Second Law:
First, an individual must be a Latent Psychic. Without the Potential for powers, an individual can never in their life obtain psionic abilities. Each individual has an initial "D100 Roll" to generate a random amount of Potentia, which is added to their baseline. When the individual's Potentia exceeds a threshold given by Gunderaan's Second Law:


Potentia Threshold Y = 100 * 2^(total powers).
'''Potentia Threshold Y = 100 * 2^(total powers).'''


Once this threshold is met by an individual, they will awaken a new psionic power and the Potentia used to generate such power is "spent". Notably, the scale for Potentia thresholds is an exponential one. Your first psionic power costs 100 Potentia. The second will cost 200. The third will cost 400, the fourth will cost 800, the fifth will cost 1600. There is no upper limit to how many powers an individual may have, only an exponentially increasing time and drugs requirement.
Once this threshold is met by an individual, they will awaken a new psionic power and the Potentia used to generate such power is "spent". Notably, the scale for Potentia thresholds is an exponential one. Your first psionic power costs 100 Potentia. The second will cost 200. The third will cost 400, the fourth will cost 800, the fifth will cost 1600. There is no upper limit to how many powers an individual may have, only an exponentially increasing time and drugs requirement.
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The amount of Potentia gained via drug consumption is given by Gunderaan's Third Law:
The amount of Potentia gained via drug consumption is given by Gunderaan's Third Law:


χ = (4 + 0.001Ψ + random amount between 0 and 100 + φ) * ψ
'''χ = (4 + 0.001Ψ + random amount between 0 and 100 + φ) * ψ'''


Where χ is the percentage chance of obtaining powers, Ψ is the glimmer present during the roll, φ is the potential bonus chance some individuals may possess, and ψ is the potential multiplier that a given hallucinogen may have. Not all hallucinogens have the same chance of granting powers. Most famously, Lotophagic Oil multiplies a user's chances of obtaining powers by 4. Some individuals may also have an innate potential multiplier, such as the station's Chaplain.
Where χ is the percentage chance of obtaining powers, Ψ is the glimmer present during the roll, φ is the potential bonus chance some individuals may possess, and ψ is the potential multiplier that a given hallucinogen may have. Not all hallucinogens have the same chance of granting powers. Most famously, Lotophagic Oil multiplies a user's chances of obtaining powers by 4. Some individuals may also have an innate potential multiplier, such as the station's Chaplain.