Editing HighComm
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===== Why do I care? ===== | ===== Why do I care? ===== | ||
The main gameplay change being that you have to say "High" compared to "Central" in most servers. They are functionally the same entity, with the only other change being to Centcom agents, which were changed to be Syndicate Agents, | The main gameplay change being that you have to say "High" compared to "Central" in most servers. They are functionally the same entity, with the only other change being to Centcom agents, which were changed to be Syndicate Agents, dressed exactly like syndicate pilots. | ||
Often found with the name "Urist Mchands," they should all be humans due to the specism found to the highest powers in the game. They will be doing whatever High Command tells them to do. | |||
Otherwise, they just make gameplay more interesting by adding an IC way to have admin intervention, or as a way to do some fun events. Often will announce issue via the intercom to directly communicate to everybody in the server. |